     <!--//
     browser_name = navigator.appName;
     browser_version = parseFloat(navigator.appVersion); 
     if (browser_name == "Netscape" && browser_version >= 3.0) { roll = 'true'; }
     else if (browser_name == "Microsoft Internet Explorer" && browser_version >= 4.0) { roll = 'true'; }
     else { roll = 'false'; }
if (roll == 'true') {
var imglist = new Array (
"randomizer/fishing/back.jpg",
"randomizer/fishing/back_over.gif",
"randomizer/fishing/booking.gif",
"randomizer/fishing/booking_over.gif"
);
var imgs = new Array();
var count;
if (document.images)
 for (count=0; count<imglist.length; count++)
  {imgs[count]=new Image(); imgs[count].src=imglist[count];}
}
function msover(img,ref) { if (roll == 'true') { document.images[img].src = ref; } }
function msout(img,ref)  { if (roll == 'true') { document.images[img].src = ref; } }


var button=6;
var rand = Math.random();
var bulb = (Math.round(button * rand)+1);


var NumberOfBasspics=6;
var rand = Math.random();
var brand1 = (Math.round(NumberOfBasspics * rand)+100);
var rand = Math.random();
var brand2 = (Math.round(NumberOfBasspics * rand)+100);
var rand = Math.random();
var brand3 = (Math.round(NumberOfBasspics * rand)+100);
var rand = Math.random();
var brand4 = (Math.round(NumberOfBasspics * rand)+100);
var rand = Math.random();
var brand5 = (Math.round(NumberOfBasspics * rand)+100);
var rand = Math.random();
var brand6 = (Math.round(NumberOfBasspics * rand)+100);

var NumberOfPikepics = 30;
var rand = Math.random();
var prand1 = (Math.round(NumberOfPikepics * rand)+100);
var rand = Math.random();
var prand2 = (Math.round(NumberOfPikepics * rand)+100);
var rand = Math.random();
var prand3 = (Math.round(NumberOfPikepics * rand)+100);
var rand = Math.random();
var prand4 = (Math.round(NumberOfPikepics * rand)+100);
var rand = Math.random();
var prand5 = (Math.round(NumberOfPikepics * rand)+100);
var rand = Math.random();
var prand6 = (Math.round(NumberOfPikepics * rand)+100);

var NumberOfRandomPictures=66;
var rand = Math.random();
var rand1 = (Math.round(NumberOfRandomPictures * rand)+100);
var rand = Math.random();
var rand2 = (Math.round(NumberOfRandomPictures * rand)+100);
var rand = Math.random();
var rand3 = (Math.round(NumberOfRandomPictures * rand)+100);
var rand = Math.random();
var rand4 = (Math.round(NumberOfRandomPictures * rand)+100);
var rand = Math.random();
var rand5 = (Math.round(NumberOfRandomPictures * rand)+100);
var rand = Math.random();
var rand6 = (Math.round(NumberOfRandomPictures * rand)+100);
var rand = Math.random();
var rand7 = (Math.round(NumberOfRandomPictures * rand)+100);
var rand = Math.random();
var rand8 = (Math.round(NumberOfRandomPictures * rand)+100);
var rand = Math.random();
var rand9 = (Math.round(NumberOfRandomPictures * rand)+100);

var NumberOfAPics=2;
var rand = Math.random();
var arand1 = (Math.round(NumberOfAPics * rand)+100);
var rand = Math.random();
var arand2 = (Math.round(NumberOfAPics * rand)+100);
var rand = Math.random();
var arand3 = (Math.round(NumberOfAPics * rand)+100);

var NumberOfXPics=4;
var rand = Math.random();
var xrand1 = (Math.round(NumberOfXPics * rand)+100);
var rand = Math.random();
var xrand2 = (Math.round(NumberOfXPics * rand)+100);
var rand = Math.random();
var xrand3 = (Math.round(NumberOfXPics * rand)+100);
var rand = Math.random();
var xrand4 = (Math.round(NumberOfXPics * rand)+100);
var rand = Math.random();
var xrand5 = (Math.round(NumberOfXPics * rand)+100);
var rand = Math.random();
var xrand6 = (Math.round(NumberOfXPics * rand)+100);

var NumbPics=2;
var c=1
var rand = Math.random();
var pic11 = (Math.round(NumbPics * rand)+100);
while (c<2)
{

var rand = Math.random();
var pic12 = (Math.round(NumbPics * rand)+100);

	if (pic11 != pic12) {
        	c=c+1;
	}

}

var NumbPics=2;
var c=1
var rand = Math.random();
var pic21 = (Math.round(NumbPics * rand)+100);
while (c<2)
{

var rand = Math.random();
var pic22 = (Math.round(NumbPics * rand)+100);

	if (pic21 != pic22) {
        	c=c+1;
	}

}

var NumbPics=2;
var c=1
var rand = Math.random();
var pic31 = (Math.round(NumbPics * rand)+100);
while (c<2)
{

var rand = Math.random();
var pic32 = (Math.round(NumbPics * rand)+100);

	if (pic31 != pic32) {
        	c=c+1;
	}

}





var NumPics=9;
var c=1
var rand = Math.random();
var pic1 = (Math.round(NumPics * rand)+100);
while (c<2)
{

var rand = Math.random();
var pic2 = (Math.round(NumPics * rand)+100);

	if (pic1 != pic2) {
        	c=c+1;
	}

}

while (c<3)
{

var rand = Math.random();
var pic3 = (Math.round(NumPics * rand)+100);

	if (pic3 != pic1 && pic3 != pic2) {
        	c=c+1;
	}

}

while (c<4)
{

var rand = Math.random();
var pic4 = (Math.round(NumPics * rand)+100);

	if (pic4 != pic1 && pic4 != pic2 && pic4 != pic3) {
        	c=c+1;
     	
	}

}

while (c<5)
{

var rand = Math.random();
var pic5 = (Math.round(NumPics * rand)+100);

	if (pic5 != pic1 && pic5 != pic2 && pic5 != pic3 && pic5 != pic4) {
        	c=c+1;
     	
	}

}

while (c<6)
{

var rand = Math.random();
var pic6 = (Math.round(NumPics * rand)+100);

	if (pic6 != pic1 && pic6 != pic2 && pic6 != pic3 && pic6 != pic4 && pic6 != pic5) {
        	c=c+1;
     	
	}

}

var p1 = pic1;
var p2 = pic2;
var p3 = pic3;
var p4 = pic4;
var p5 = pic5;
var p6 = pic6;




var NumPics=40;
var c=1
var rand = Math.random();
var pic1 = (Math.round(NumPics * rand)+100);
while (c<2)
{

var rand = Math.random();
var pic2 = (Math.round(NumPics * rand)+100);

	if (pic1 != pic2) {
        	c=c+1;
	}

}

while (c<3)
{

var rand = Math.random();
var pic3 = (Math.round(NumPics * rand)+100);

	if (pic3 != pic1 && pic3 != pic2) {
        	c=c+1;
	}

}

while (c<4)
{

var rand = Math.random();
var pic4 = (Math.round(NumPics * rand)+100);

	if (pic4 != pic1 && pic4 != pic2 && pic4 != pic3) {
        	c=c+1;
     	
	}

}

while (c<5)
{

var rand = Math.random();
var pic5 = (Math.round(NumPics * rand)+100);

	if (pic5 != pic1 && pic5 != pic2 && pic5 != pic3 && pic5 != pic4) {
        	c=c+1;
     	
	}

}

var wrand1 = pic1;
var wrand2 = pic2;
var wrand3 = pic3;
var wrand4 = pic4;
var wrand5 = pic5;





var NumPics=30;
var c=1
var rand = Math.random();
var pic1 = (Math.round(NumPics * rand)+100);
while (c<2)
{

var rand = Math.random();
var pic2 = (Math.round(NumPics * rand)+100);

	if (pic1 != pic2) {
        	c=c+1;
	}

}

while (c<3)
{

var rand = Math.random();
var pic3 = (Math.round(NumPics * rand)+100);

	if (pic3 != pic1 && pic3 != pic2) {
        	c=c+1;
	}

}

while (c<4)
{

var rand = Math.random();
var pic4 = (Math.round(NumPics * rand)+100);

	if (pic4 != pic1 && pic4 != pic2 && pic4 != pic3) {
        	c=c+1;
     	
	}

}

while (c<5)
{

var rand = Math.random();
var pic5 = (Math.round(NumPics * rand)+100);

	if (pic5 != pic1 && pic5 != pic2 && pic5 != pic3 && pic5 != pic4) {
        	c=c+1;
     	
	}

}

var prand1 = pic1;
var prand2 = pic2;
var prand3 = pic3;
var prand4 = pic4;
var prand5 = pic5;




var Numads=13;
var c=1
var rand = Math.random();
var ad1 = (Math.round(Numads * rand)+100);
while (c<2)
{

var rand = Math.random();
var ad2 = (Math.round(Numads * rand)+100);

	if (ad1 != ad2) {
        	c=c+1;
	}

}

while (c<3)
{

var rand = Math.random();
var ad3 = (Math.round(Numads * rand)+100);

	if (ad3 != ad1 && ad3 != ad2) {
        	c=c+1;
	}

}

while (c<4)
{

var rand = Math.random();
var ad4 = (Math.round(Numads * rand)+100);

	if (ad4 != ad1 && ad4 != ad2 && ad4 != ad3) {
        	c=c+1;
     	
	}

}

while (c<5)
{

var rand = Math.random();
var ad5 = (Math.round(Numads * rand)+100);

	if (ad5 != ad1 && ad5 != ad2 && ad5 != ad3 && ad5 != ad4) {
        	c=c+1;
     	
	}

}

while (c<6)
{

var rand = Math.random();
var ad6 = (Math.round(Numads * rand)+100);

	if (ad6 != ad1 && ad6 != ad2 && ad6 != ad3 && ad6 != ad4 && ad6 != ad5) {
        	c=c+1;
     	
	}

}

while (c<7)
{

var rand = Math.random();
var ad7 = (Math.round(Numads * rand)+100);

	if (ad7 != ad1 && ad7 != ad2 && ad7 != ad3 && ad7 != ad4 && ad7 != ad5 && ad7 != ad6) {
        	c=c+1;
     	
	}

}

while (c<8)
{

var rand = Math.random();
var ad8 = (Math.round(Numads * rand)+100);

	if (ad8 != ad1 && ad8 != ad2 && ad8 != ad3 && ad8 != ad4 && ad8 != ad5 && ad8 != ad6 && ad8 != ad7) {
        	c=c+1;
     	
	}

}


while (c<9)
{

var rand = Math.random();
var ad9 = (Math.round(Numads * rand)+100);

	if (ad9 != ad1 && ad9 != ad2 && ad9 != ad3 && ad9 != ad4 && ad9 != ad5 && ad9 != ad6 && ad9 != ad7  && ad9 != ad8) {
        	c=c+1;
     	
	}

}


while (c<10)
{

var rand = Math.random();
var ad10 = (Math.round(Numads * rand)+100);

	if (ad10 != ad1 && ad10 != ad2 && ad10 != ad3 && ad10 != ad4 && ad10 != ad5 && ad10 != ad6 && ad10 != ad7  && ad10 != ad8 && ad10 != ad9) {
        	c=c+1;
     	
	}

}


while (c<11)
{

var rand = Math.random();
var ad11 = (Math.round(Numads * rand)+100);

	if (ad11 != ad1 && ad11 != ad2 && ad11 != ad3 && ad11 != ad4 && ad11 != ad5 && ad11 != ad6 && ad11 != ad7  && ad11 != ad8 && ad11 != ad9 && ad11 != ad10) {
        	c=c+1;
     	
	}

}

while (c<12)
{

var rand = Math.random();
var ad12 = (Math.round(Numads * rand)+100);

	if (ad12 != ad1 && ad12 != ad2 && ad12 != ad3 && ad12 != ad4 && ad12 != ad5 && ad12 != ad6 && ad12 != ad7  && ad12 != ad8 && ad12 != ad9 && ad12 != ad10 && ad12 != ad11) {
        	c=c+1;
     	
	}

}

while (c<13)
{

var rand = Math.random();
var ad13 = (Math.round(Numads * rand)+100);

	if (ad13 != ad1 && ad13 != ad2 && ad13 != ad3 && ad13 != ad4 && ad13 != ad5 && ad13 != ad6 && ad13 != ad7  && ad13 != ad8 && ad13 != ad9 && ad13 != ad10 && ad13 != ad11 && ad13 != ad12) {
        	c=c+1;
     	
	}

}

while (c<14)
{

var rand = Math.random();
var ad14 = (Math.round(Numads * rand)+100);

	if (ad14 != ad1 && ad14 != ad2 && ad14 != ad3 && ad14 != ad4 && ad14 != ad5 && ad14 != ad6 && ad14 != ad7  && ad14 != ad8 && ad14 != ad9 && ad14 != ad10 && ad14 != ad11 && ad14 != ad12 && ad14 != ad13) {
        	c=c+1;
     	
	}

}

var ad01 = ad1;
var ad02 = ad2;
var ad03 = ad3;
var ad04 = ad4;
var ad05 = ad5;
var ad06 = ad6;
var ad07 = ad7;
var ad08 = ad8;
var ad09 = ad9;
var ad10 = ad10;
var ad11 = ad11;
var ad12 = ad12;
var ad13 = ad13;
var ad14 = ad14;

function get_cookie ( cookie_name )
{
  var results = document.cookie.match ( cookie_name + '=(.*?)(;|$)' );

  if ( results )
    return ( unescape ( results[1] ) );
  else
    return null;
}

name=get_cookie("firstn");

// End -->